Enslaved’s Failure Won’t Stop Ninja Theory Creating ‘Affecting Characters’

Worries the game’s commercial flop will prevent others trying the same thing.

Ninja Theory creative director Tameem Antoniades will continue to push the boundaries of character creation despite the commercial failure of Enslaved, but worries other studios will shy away from similar developments.

“We wanted to create affecting characters that felt more like real people than cardboard cutouts,” Antoniades told Edge. “If the game had been more successful, perhaps other games would follow suit and deem it a worthwhile pursuit.

“But perhaps instead it will be held as an example of why it doesn’t matter. Either way, it won’t stop us from trying. I truly believe characters and story can elevate the gameplay and affect people in deep and satisfying ways.”

In the same interview Antoniades also revealed how poor sales for Enslaved prevented a sequel and further DLC which included a multiplayer game featuring Monkey’s hoverboard.

Antoniades and Ninja Theory are currently working on DMC for Capcom.

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3 Responses to “Enslaved’s Failure Won’t Stop Ninja Theory Creating ‘Affecting Characters’”

  1. Awww, that really sucks that we wouldn’t get a sequel 😦

  2. HeavenlySwordClan Says:

    Well, maybe if Ninja Theory had bothered to work on Heavenly Sword 2, instead of creating a completely new ‘experience’, gaming would have stepped up to the next level. I personally believe NT probably got cheap and decided not to hire the ‘talent'(actors, dramatic director) a second time. Same old corporate shortsightedness that gives short shrift to the consumer, while they take the money from newbs. And Mitt Romney thinks the nation wants a ‘ceo’ running things. Uh NO. Ninja theory better get it together before they’re shutdown altogether. DmC is (to paraphrase General Flying Fox) “BOOOOORING!” Enslaved? I didn’t even hear of it ’til coming to this sight….

    STOP BEING CHEAP! If you ‘spend it’ they will come!(that includes proper marketing and advertising)

    • Heavenly Sword sold poorly and did not get the attention from gamers it deserved. So Ninja Theory decided to move on, go multiplatform and made Enslaved.
      Enslaved was a great game that also did not get the attention it deserved, (btw, Andy Serkis was still involved in Enslaved (helped with directing and starred as main character Monkey) so saying they got cheap and decided not to hire talent is crap.)

      Also just so you know Ninja Theory are not in charge of how their games are marketed that’s the publishers area.

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