Ninja Theory’s Enslaved Also In GamesTM
While we haven’t been able to play the game ourselves, we have heard some interesting things from our compatriots at gamesTM. They pointed out things like a menu enabling you to issue simple commands to the AI-controlled Trip, meaning it will hopefully avoid those unnecessary pad-throwing incidents due to massive idiocy on the computer’s part, as well as how puzzles in the game can be approached from numerous angles (figuratively and literally, of course). We’ve also been told to expect some pretty brutal combat, with scouting – using a robotic dragonfly, naturally – helping to reveal weak spots and the like in enemies. Example: some robots have weak gun joints, so why not rip their arms off and use their own weapons against them?